Heledahn’s Desk

This is the secret drawer on our desk 🧐

Let's see what we have...

Barley Field Scene

Barley Field Scene

We wanted to create an outdoor scene to test the new characters and see how it looks rendered in a cinematic style. We chose a scene from the "The Wilderness"...

Barley Field Scene

We wanted to create an outdoor scene to test the new characters and see how it looks rendered in a cinematic style. We chose a scene from the "The Wilderness"...

Lyhn: Medieval Waterer

Lyhn: Medieval Waterer

Lyhn is going to be a side character in our new project, and we wanted to create a character visualization render similar to the one we did for Clementine. We didn't...

Lyhn: Medieval Waterer

Lyhn is going to be a side character in our new project, and we wanted to create a character visualization render similar to the one we did for Clementine. We didn't...

Clementine: Washing Scene

Clementine: Washing Scene

We wanted to create a character visualization render and had the idea of a scene where Clementine is pouring water to wash herself in a dark room. The setup includes...

Clementine: Washing Scene

We wanted to create a character visualization render and had the idea of a scene where Clementine is pouring water to wash herself in a dark room. The setup includes...

New Character: Clementine

New Character: Clementine

For the background characters, we thought about reusing base mesh and textures, modifying them to quickly produce character variations. Using this method, we adjusted Blaze's mesh proportions to be curvier...

New Character: Clementine

For the background characters, we thought about reusing base mesh and textures, modifying them to quickly produce character variations. Using this method, we adjusted Blaze's mesh proportions to be curvier...

Medieval Peasant Outfit

Medieval Peasant Outfit

We have a TO DO list where we planned all the things we’ll need to model and shade to create the illustrations for "THE WILDERNESS." Our first task was to...

Medieval Peasant Outfit

We have a TO DO list where we planned all the things we’ll need to model and shade to create the illustrations for "THE WILDERNESS." Our first task was to...

New Project: The Wilderness

New Project: The Wilderness

After we finished Blaze, we played around a bit with the mesh and the rig to see how they behaved, and we took a few test renders of Blaze and...

New Project: The Wilderness

After we finished Blaze, we played around a bit with the mesh and the rig to see how they behaved, and we took a few test renders of Blaze and...

Considerations

  • Our blog posts are not meant to be step-by-step tutorials, but merely working diaries with general descriptions of what we've been doing, with advice based on things we've observed.
  • On this site, we sometimes display artistic nudity.