Learning Human Anatomy

We wanted to learn human anatomy for many years, so we decided to make a human ecorche in 3D to learn and practice.

We modeled this skeleton entirely in ZBrush, starting the basic mesh using ZShepres, and then modeling the shapes and details using Dynamesh. Once the bones were finished, we re-meshed them with the ZRemesher tool, lowering the number of polygons and making the mesh more manageable.
 
Front and back views of the female skeleton I made, with names in case you want to use it as reference.
Front and back views of the female skeleton I made, with names in case you want to use it as reference.  
The next step was to add the muscles of the body one by one, with the correct origins and insertions. We used as a reference text for these models the book “Classic Human Anatomy” by Valerie L. Wilson.
This ecorche was super fun to model, but by the time we were done modeling one muscle group we had already forgotten the names and shapes of the previous one so... We don't feel like we learned much. 🤦

 

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